For the past couple of years or so, I’ve heard and read about 3D printing quite often. Whether it’s making a beautiful piece of jewelry or an insanely intricate dress or a miniature figure of a common person, or fake pizza or whatever it is, the possibilities seem endless and exciting. The digital fabrication technologies could be used for something utterly useless and plain silly to something earth-shutteringly intelligent and revolutionary.
I was thrilled to finally make it to the exhibit, Out of Hand: Materializing the Postdigital at the Museum of Arts and Design in Columbus Circle.
This exhibit explores the important role of computer-assisted methods of fabrication in fine art, design and architecture since 2005. The technologies of digital fabrication include 3D printing, computer-numerically-controlled (CNC) machining and digital knitting and weaving. Thanks to these technologies, things that were very difficult or even impossible to make eight years ago, are now easily created.
I absolutely obsessed over this table by Zaha Hadid called Liquid Glacial Table, made with polished plexiglass. This was modeled using a 3D computer graphics particle system, resembling a frozen sheet of ice.
Liquid Glacial Table, 2012
Hyphae Pendant Lamp, 2013
Melonia Shoe, 2011
The T/Shirt Issue
The T/Shirt Issue
No. 419 from Digital Portraits Series, 2008
Bust of Lady Belhaven (after Samuel Joseph), 2011
Doudou Necklace, 2009
This design is drawn from a mathematical function called a Julia set. Made with sapphires, diamonds and white gold by Boucheron.
Random Pak Chair, 2006
Mathematical Model 009, Surface of revolution with constant negative curvature, 2006
Materialized Sketch of a Chandelier, 2005
This captures the gestures of freehand drawing traced in space. By combining motion capture and Rapid Prototyping, Front design members developed a method of turning freehand sketches into solid objects.
You can check out the video here. So cool.
Clone Chair, 2005
Vapor Laser Talon, 2013
First 3D-Printed plate in Sports. Made by Nike.
Volume.MGX Lamp, 2009
Created as a single piece using 3D printing with no assembly required, the Volume.MGX lamp expands from a completely flattened position.
Apparently, this was the first museum exhibit to consider the impact of digital fabrication. I think it would be very interesting if Science Museum held the exhibit on this topic as well.
This exhibit is open till the end of May, I highly recommend it. To read about some of my favorite pieces from the other ongoing exhibition at MAD, Re:Collection, please click here.
Museum of Arts and Design
2 Columbus Circle
New York, NY 10019
Out of Hand: Materializing the Postdigital
October 16, 2013 to June 1, 2014